@hackage triangulation0.1

triangulation of polygons

An implementation of a simple triangulation algorithm for polygons without holes, crossings (and maybe other anomalies that I am not aware of). The code is explained in this diploma thesis: www.dinkla.net/download/GeomAlgHaskell.pdf. The original author made a very big library that needs a long time to compile. Thats why only one algorithm was extracted and freed from a big net of inner dependencies and types.