@hackage motor-diagrams0.2.0.0

Generate state diagrams from Motor FSM typeclasses

motor-diagrams

Generate state diagrams from Motor FSM typeclasses.

This package is experimental!

Example

Game state diagram

Usage

First, use reflectEvents on your FSM typeclass to obtain a value-level representation:

data Open
data Closed

class MonadFSM m => Door (m :: Row * -> Row * -> * -> *) where
  type State m :: * -> *
  initial
    :: Name n
    -> Actions m '[n !+ State m Open] r ()
  close
    :: Name n
    -> Actions m '[n :-> State m Open !--> State m Closed] r ()
  open
    :: Name n
    -> Actions m '[n :-> State m Closed !--> State m Open] r ()
  end
    :: Name n
    -> Actions m '[n !- State m Closed] r ()

reflectEvents ''Door "doorEvents"

Then, use Motor.FSM.Diagram.renderPlantUmlToFile to render it as a PlantUML state diagram:

main :: IO ()
main =
  renderPlantUmlToFile
    "door.uml.txt"
    doorEvents

Or, use the Template Haskell wrapper Motor.FSM.Diagram.TH.renderPlantUmlToFile to write the file when compiling the module (this requires the reflection to happen in another module):

$(renderPlantUmlToFile
    "door.uml.txt"
    doorEvents)

Last, render in your format of choice using the PlantUML JAR file:

java -jar plantuml.jar -tpng door.uml.txt -o door.png

For an example how to automate the last step with Make, see this Makefile.

License

Mozilla Public License Version 2.0, see LICENSE file in each package.