@hackage OpenGLRaw3.2.2.0

A raw binding for the OpenGL graphics system

  • Installation

  • Tested Compilers

  • Dependencies (0)

  • Dependents (14)

    @hackage/Vis, @hackage/GLUT, @hackage/fltkhs, @hackage/free-game, @hackage/Gamgine, @hackage/monomer, Show all…
  • Package Flags

      usenativewindowslibraries
       (on by default)

      When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.

      useglxgetprocaddress
       (on by default)

      Use glXGetProcAddress instead of dlsym on non-Windows-Darwin-Android platforms.

      usegles2
       (on by default)

      Use OpenGL ES 2.x instead of OpenGL ES 3.x on Android.

      osandroid
       (off by default)

      Compile for Android. This flag goes away when cabal supports os(android).

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