Changelog of @hackage/vulkan-utils 0.5.10.6

Change Log

WIP

[0.5.10.6] - 2023-10-21

[0.5.10.5] - 2023-10-17

[0.5.10.4] - 2023-10-17

  • Relax bounds on vulkan

[0.5.10.3] - 2023-10-17

  • Relax bounds on vulkan

[0.5.10.2] - 2022-12-27

[0.5.10.1] - 2022-10-02

  • Relax bounds on vulkan

[0.5.10] - 2022-09-27

  • Improve error messages for requirements TH

[0.5.9.1] - 2022-09-26

  • Fix tests on ghc 9.2

[0.5.9] - 2022-09-24

  • Relax bounds on vulkan

[0.5.8.1] - 2022-09-06

  • Add support for GHC 9.4.

[0.5.8] - 2022-09-06

  • Relax bounds on vulkan

[0.5.7] - 2022-03-31

  • Relax bounds on vulkan

[0.5.6] - 2022-02-05

  • Relax bounds on vulkan

[0.5.5] - 2022-01-14

  • Relax bounds on vulkan
  • Squash warnings

[0.5.4] - 2021-11-25

  • Relax bounds on vulkan

[0.5.3] - 2021-10-14

  • Relax bounds on vulkan

[0.5.2] - 2021-08-12

  • Relax bounds on vulkan

[0.5.1] - 2021-07-24

  • Fix bug where createInstanceFromRequirements and createDebugInstanceFromRequirements would fail for missing layers in optional requirements.

[0.5.0.2] - 2021-06-22

  • Relax bounds on vulkan

[0.5.0.1] - 2021-06-09

  • Squash warning

[0.5.0] - 2021-02-24

  • Refactor module Vulkan.Utils.ShaderQQ
    • Remove Vulkan.Utils.ShaderQQ
    • Remove Vulkan.Utils.ShaderQQ.Shaderc
    • Provide glsl/hlsl, vert .. comp, rgen .. rcall, mesh, task, compileShaderQ, compileShader in each ShaderQQ provider module under Vulkan.Utils.ShaderQQ for help compile shaders
    • Add Vulkan.Utils.ShaderQQ.Backend.Glslangto help process warning & error messages for glslangValidator
    • Add Vulkan.Utils.ShaderQQ.Backend.Shadercto help process warning & error messages for glslc
    • Add Vulkan.Utils.ShaderQQ.GLSL.Glslang to compile glsl shaders for glslangValidator
    • Add Vulkan.Utils.ShaderQQ.GLSL.Shaderc to compile glsl shaders for glslc
    • Add Vulkan.Utils.ShaderQQ.HLSL.Glslang to compile hlsl shaders for glslangValidator
    • Add Vulkan.Utils.ShaderQQ.HLSL.Shaderc to compile hlsl shaders for glslc
  • specify --target-spv for shaderc ray tracing shaders
  • specify --target-env for glslang ray tracing shaders
  • support pass hlsl entry point to glslangValidator and shaderc
  • support pass glsl entry point to glslangValidator

[0.4.2] - 2021-02-18

  • Relax bounds on vulkan

[0.4.1] - 2021-01-09

[0.4] - 2020-11-30

  • Add Vulkan.Utils.Requirements, a module with several helpers for the Requirement types found in Vulkan.Requirement
  • Change the creation helpers in Vulkan.Utils.Initialization to use the new Requirement types.
  • Add QuasiQuoters for creating device requirements in Vulkan.Utils.Requirements.TH
  • Allow selecting target environment in compileShader

[0.3] - 2020-11-24

  • Change type of pickPhysicalDevice to return Nothing instead of throwing
  • Add checkCommandsExp function to generate an expression checking specified commands for non-nullness
  • Expose Queue family index for queues assigned with assignQueues
  • Add Vulkan.Utils.ShaderQQ.Shaderc to compile HLSL shaders

[0.2] - 2020-11-15

  • Add Vulkan.Utils.Misc for handy functions used in Vulkan programs, but not Vulkan specific.
  • Add Vulkan.Utils.Initializaion for functions to ease creating a Vulkan device.
  • Add Vulkan.Vulkan.Utils.QueueAssignment to help with easy queue creation.

[0.1.3] - 2020-11-12

  • Add glsl interpolating quasiquoter

[0.1.2.1] - 2020-11-01

  • Raise bound on base

[0.1.2] - 2020-09-27

  • Initial release
    • Shader QuasiQuoters
    • GL format enum conversion
    • Debug helpers