@hackage OpenGLRaw3.3.4.1
A raw binding for the OpenGL graphics system
Categories
License
BSD-3-Clause
Maintainer
Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
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Installation
Tested Compilers
Dependencies (7)
- base >=4 && <5
- bytestring >=0.9 && <0.13
- containers >=0.3 && <0.8
- text >=0.1 && <1.3 || >=2.0 && <2.2
- transformers >=0.2 && <0.7
- fixed >=0.2 && <0.4 Show all…
Dependents (43)
@hackage/OpenVG, @hackage/Vis, @hackage/snowglobe, @hackage/GLUT, @hackage/Rasenschach, @hackage/OpenGLRaw21, Show all…
Package Flags
usenativewindowslibraries
(on by default)
When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.
useglxgetprocaddress
(on by default)
Use glXGetProcAddress instead of dlsym on non-Windows-Darwin-Android platforms.
usegles2
(on by default)
Use OpenGL ES 2.x instead of OpenGL ES 3.x on Android.
osandroid
(off by default)
Compile for Android. This flag goes away when cabal supports os(android).