Changelog of @hackage/HipmunkPlayground


  • Accept OpenGL 2.5 as well. Thanks again, Sergei Trofimovich!


  • Accept GLFW 0.5 as well.


  • Now buildable on GHC 7.0. Thanks, Sergei Trofimovich.


  • Correctly handle window resizes.


  • Add repo URL to cabal file.


  • Show collision points.

Version 5.2.0

  • Updated to Hipmunk 5.2.0 (which uses StateVar).
  • Updated to OpenGL
  • Updated to GLFW 0.4.2.

Version 5.1.0

  • Updated to Hipmunk 5.1.0.

Version 5.0.0

  • Updated for Hipmunk 5.0.0. Yay!
  • Added a small car using @SimpleMotor@ (not the best way of creating a car, but it works as a demo).

Version 0.2

  • Add a seesaw to the middle of the screen.
  • Show the line of the pendulum.
  • Show instructions on the screen.
  • Add slow motion key.
  • Add clear screen key.
  • Add rotation control keys.
  • Use higher frequency for the Chipmunk engine (360Hz instead of 120Hz).
  • Draw a small red dot on the body's center.

Version 0.1

  • Initial public release.