Changelog of @hackage/GLUtil 0.8.8

0.8.8

  • Update to hpp-0.3.0

0.8.7

  • Use hpp as a preprocessor rather than cpphs

0.8.2

  • Do not print shader info log if it contains only \NUL

0.8.1

  • Added orthoMatrix to Camera3D

  • Added loadShaderFamily to load all vertex, geometry, and fragment shaders based on a root file name.

0.8

  • Generalized setUniform to work with any instance of AsUniform. Specifically, this enables the use of types from the linear package.