Changelog of @hackage/FunGEn 1.0

1.0 2015/9/21

  • support GHC 7.10
  • support stack
  • repo moved to haskell-game organisation

0.4.6.1 2014/10/9

  • update changelog

0.4.6 2014/10/9

  • move to github, enable issue tracker

0.4.5 2014/10/8

  • add executables to run examples (fungen-hello, fungen-pong, fungen-worms)

0.4.4 2014/10/7

  • add missing files to cabal file (Samuel Gélineau)
  • support & require latest OpenGL 2.9
  • make IOGame also a Functor and Applicative, for ghc 7.10

0.4.3 2014/4/5

  • set upper bound on OpenGL to avoid build failure with OpenGL 2.9

0.4.2 2013/08/07

  • add q as quit key to examples
  • fix buggy input when holding down keys on windows

0.4.1 2013/08/06

  • reorganised and exposed more haddocks

0.4 2013/08/05

  • a new hakyll-based website, incorporating the old site
  • tested with GHC 7.6
  • input handlers now receive mouse position and modifier state (inspired by Pradeep Kumar). See fungentest.hs for examples.
  • more haddocks

0.3 2011/02/13, Simon Michael

  • updated for GHC 6.12 & base 4
  • module names simplified
  • beginning of haddockification
  • docs moved into repo
  • published to darcsden, hackage, wiki, haskell-cafe, #haskell-game, reddit

0.1-hackage 2008/09/17, Miloslav Raus

  • first hackage release
  • updated for GHC 6.10
  • cabalised
  • Tested under Win32 & Linux/Intel. Known glitches: Flickering under linux (at least on my shitty laptop). Weird pong paddle behavior under Win32.

0.1-ghc6.8 2008/02/26, Simon Michael

  • updated for GHC 6.8
  • slight tweaks to examples
  • public darcs repo

0.1 2002, Andre Furtado

  • first public release